The sinking city review1/31/2024 It is there that Reed encounters the first harvester Stygian Wylebeast (monsterous enemy entities), which somehow doesn’t startle him at all. Inside, was the hanging corpse of the missing individual, son of Robert Throgmorton, shot in the head. He got injured in the fight and Reed tracking a maimed but somehow incredibly strong Albert using the Mind’s Eye ability (the function of this ability will be explained later in the review) arrives upon a basement room. The terror quickly spreads to the rest of the group. After a further investigation, employing his magical abilities, he found out that Albert had attacked the group of fishermen under a mysterious, hysterical influence. However, he seems to only remember so much, for after his friend Barry left to bring Robert, he put Albert in Lewis’s room. Here, I am convincing Robert Throgmorton to not be too tough on the Innsmouthers.Īfter interrogating the fisherman Will Hammond, who is a witness to Albert’s disappearance, Charles finds out that some of his associates had indeed brought Throgmortan here unconscious and half-breathing. The Innsmouthers are hated for their appearance and the game also surprisingly makes conscious efforts to tackle that. Racism is a recurrent topic in The Sinking City. The magic is understandable, but his ability to see the past exactly as it was and to pick the names of people from thin air is disturbing. Is he a sorcerer? Well, perhaps he is, given that he can use his magical Mind’s Eye ability to trace people’s paths and uncover hidden artifacts which have been given a different shape. In the late game, he goes as far as to even predict the name of the culprit without any mention of him in the crime scene. If the events are ordered correctly, the screen will flash green to show players they’ve made the correct assumptions.Ĭharles is a bit too good with his deductions, so much so that he sees them not as conjecture but as certainty. All that’s left is to number them by walking close to the blob and pressing the left bumper. Each of these blobs reveal incidents which occurred at the scene. After touching a certain number of these, a rift appears.Įntering this rift triggers a deductive sequence where players walk through a series of bluish blobs. Players simply move the character around, interacting with specific objects. The investigative procedure is quite simple. Reed is sent to investigate the scene, although he’s not well-received by the policemen. After discovering that the newcomer (a word that’s frustratingly overused through the course of the game) is a private detective, Throgmorton hires him to find his missing son.įor some reason, his son Albert Throgmortan was picked up by a group of fishermen and brought into a ragtag establishment near the pier. We soon find out that Throgmorton’s son, Albert, took part in a deep-sea expedition funded by his father. Their fish-like features separate them from the common crowd.Īccording to documents found throughout the game, Innsmouthers are excellent at fishing but loathed by the general population and especially by the ape-faced Throgmorton. Innsmouthers are people blessed by the sea. The word Innsmouther (no explanation needed for those well acquainted with The Shadow over Innsmouth) surfaces quite often throughout the journey. Players find this out afterwards of course, for as soon as we approach the ape-faced man in the white suit, he makes it clear that no one is allowed to leave the port until his lost son is located.Īs for who his son is, that remains a mystery until you interrogate him. But the way to the port is blocked by the police and there’s no way around. When Reed asks about a place to rest, van der Berg hands him the key to The Devil’s Reef. Ever since the flood, the city has become ghastly, haunted by grotesque creatures called Wylebeasts. Van der Berg informs Reed about a person of interest called Robert Throgmorton who could help explain the source of his visions. The mysterious, yellow-suited van Der Berg introduces you to the ill-fated city. Not much is known about the protagonist’s past or why he became a private detective. For a private eye, he seems very aloof. Reed, a former navy veteran and private detective, is invited by the enigmatic Johannes van der Berg to a pier, determined to find out the cause of his nightmarish visions. The game is set during the 1920s in the fictional city of Oakmont, Massachusetts. The Redemption Church is a hideous destination for occultists.
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